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Rift Survivors

AndroidFree on Google Play

Kael looks up at the crack in the sky
Rift Lord Azrakel with a black hole in his chest

“The first time the sky broke, no one heard a sound.”

Maelis

Rift Survivors is a free action roguelite RPG for Android, made by MindCorp. You steer your hero with one finger and the attacks fire on their own. Your job is to slip through the horde to the right spot and pick the right skill each time you level up. It belongs to the survivor-like (bullet heaven) genre that Vampire Survivors made popular, and it has been on Google Play since 8 November 2026.

Get it on Google PlayWatch the film

At a glance

Genre
Action roguelite RPG, survivor-like
Platform
Android 7.0 or later, 64-bit
Price
Free; optional in-app purchases and rewarded ads
Chapter length
3, 5 or 7 minutes
Heroes
13
Internet
Chapters play offline
Languages
English, Turkish, Spanish, German, Italian
Developer
MindCorp, İzmir, Türkiye
Release
8 November 2026, Google Play

Cinematic film

The five-minute film has six chapters. It opens on the night Aethra's sky cracks, then follows the door the king opened to the Void to bring Ilva back and the trap the heroes of the Last Bastion set for Azrakel. At the end, Kael hears his father's voice in the stones of the fortress. (4:56). The animation and voices were made with AI tools; the story, dialogue and edit are MindCorp's.

Chapters of the film

  1. IThe Crack
  2. IIThe Name
  3. IIIThe Link
  4. IVThe Trap
  5. VVanishing
  6. VIThe Answer

More films

Story

The sky over Aethra was once a single unbroken blue. Back then Azrakel was the good king of the Last Bastion. He found Ilva in the snow after she escaped a dying planet, and he loved her; their daughter Morgana was born in the Last Bastion. When he lost Ilva, he believed the lie of a void virus waiting in the Void and opened the cosmic door. Ilva never came back. The void that seeped through the door turned the king into the Rift Lord Azrakel, and the sky cracked like glass. The heroes who lost their homelands took refuge behind the last wall still standing in the mountains, the Last Bastion. Azrakel's own son Kael walks into the rifts. You are a Rift Hunter, and every rift you close reopens the road to a lost land.

Ilva's ArrivalBefore the king became Azrakel

Azrakel was once the good king of the Last Bastion. What changed him was a woman who fell from the sky and a lie waiting in the Void.

  1. An escape pod shoots away from a city-covered planet losing its air to space

    Far away, a planet was dying. The air over its city-covered surface was being swept off into the stars. The last escape pod shot into the dark, and Ilva was inside.

  2. A blazing pod falls toward the Last Bastion

    Like a meteor, the pod fell through Aethra's sky and crashed into the snow near the Last Bastion.

  3. The king climbs down into the snowy crater with a lantern

    Lantern in hand, the king was the first to climb down into the smoking crater.

  4. The king wraps his fur cloak around Ilva in the broken pod

    Inside the broken pod lay an exhausted woman. The king wrapped his fur cloak around her shoulders.

  5. Ilva and the king at a table by the hearth

    Ilva ate her first warm meal by the hearth of the Last Bastion.

  6. The king and Ilva in a snowy market, children around them

    He showed her the city, and the children ran after them.

  7. Ilva on the walls at dawn, eyes closed, breathing in

    One morning on the walls, Ilva closed her eyes and breathed real air for the first time. Her own world had none left.

  8. The king and Ilva look over the city from the walls at night

    He loved her. Their daughter Morgana was born in the Last Bastion.

  9. The king alone by the fire, holding a drawing

    Then the king lost Ilva. She never came back.

  10. The king at the threshold of the Void, crystal shards around him

    In the Void, a void virus was waiting. It needed a door to get into reality. It whispered to the king: “Give me a door.” In return, the king asked for Ilva.

  11. A violet vortex opening in the Void

    The king opened the cosmic door. The virus had lied: Ilva did not return.

  12. Half of the king's face turning into the void

    Seeping through the door, the void changed the king from the inside and turned him into Azrakel.

  13. A ring of storm over the Last Bastion, Maelis on the wall

    That night the sky cracked, and the realms fell one by one.

  14. Rift Lord Azrakel with a black hole in his chest

    Azrakel now feeds his ambition on the universe itself and attacks everywhere.

A Trap for AzrakelThe film as a comic, in six chapters

You can also read the film as a comic. The panels come from the film's scenes and the speech bubbles from its dialogue (spoken in Turkish in the film). Tap the time in a panel's corner to start the film from that scene.

IChapter I: The Crack 0:00

Maelis raises her lantern while Kael looks up at the cracking sky
Aethra. The walls of the Last Bastion.

Maelis“The first time the sky broke, no one heard a sound.”

0:06
Azrakel as a human king, holding a letter by the fireplace
Years ago. Azrakel is still a man, and a king.

AzrakelIf there is a door that brings her back... I'll open it.

0:22
Half of Azrakel's face turning into the Void
The threshold of the Void.

A whisperGive me a door.

AzrakelIn return, I want Ilva.

0:31
Sera draws her bow on a snowy ridge0:41
Maelis kneels by a glowing crack in the wall

Maelis“One door opened. Then the world opened the rest on its own.”

0:46

IIChapter II: The Name 0:48

Maelis kneels to listen to the stones, Kael beside her
Today. The courtyard of the Last Bastion.

KaelWhat are they saying?

MaelisA name.

0:50
Sera and Kael facing the ice dragon Vyrnax
Frozen Wastes.

SeraThat's the third time I've lowered my bow.

KaelBecause it isn't attacking. It's waiting.

1:00
Vex holds a drawing of a crown in the crystal cave, Ravi beside her
Crystal Caves.

VexI made the crown to hold the light.

RaviSo who did it cut?

1:10
Azrakel with a black hole in his chest, in darkness1:16
Nyx and Sebhor before the giant Thalassor in the sunken temple
Sunken Temple.

NyxIt's not attacking.

SebhorBecause it's on watch.

ThalassorMy mother sealed it.

1:20
Zara, Grom and Dorgan at the forge inside the volcano
Crimson Volcano.

GromThe forge went out. The home still stands.

1:30

IIIChapter III: The Link 1:37

Tekno Glitch, Kael and Maelis around a glowing map
The war room of the Last Bastion.

Tekno GlitchIce, lava, sea... same frequency.

MaelisThen the cracks aren't wounds. They're roads.

1:40
Lyra facing the mushroom king Morvain in the Whispering Forest
Whispering Forest.

Morvain"Your forest won't die," he said.

LyraWho?

MorvainThe one who knocked on my door.

1:49
Kael before the chained Hellgate, his sword ablaze
Hellgate.

Baalzur“If I step aside, you'll see what's behind me.”

KaelSince when?

Baalzur“Since the Night of the Crack.”

1:59
Tekno Glitch, Nyx and Morgana looking at two black holes
Tekno Glitch's facility: a trap built around two black holes.

MorganaDoes a machine like that really exist?

Tekno GlitchIt does. But we only get one shot.

2:09
Sebhor enters the control room
Sebhor brings word: Azrakel keeps murmuring a name.
2:19

IVChapter IV: The Trap 2:25

A violet portal opens on the platform

NyxGive him a door and he'll come on his own.

2:28
Morgana and Nyx beside the opening portal

MorganaWhat if Ilva really is there?

2:32
Azrakel steps out of the portal into the room

AzrakelIlva? Is that you?

2:38
Tekno Glitch triggers the lock, Azrakel in the middle of the rings

Tekno GlitchNow!

NyxClose the door!

2:48
Azrakel held between the two black holes

Tekno GlitchKeep him in the middle! Don't let go!

AzrakelIlva... wait.

2:58
The glass around the black holes cracks3:04
Red alarm: Tekno Glitch, Nyx and Morgana

Tekno GlitchThe rings are going!

NyxMorgana, get behind him!

3:08

VChapter V: Vanishing 3:14

The generator explodes3:16
Morgana in the ruined room after the blast

MorganaHe's gone. Without ever finding Ilva.

3:27
Tekno Glitch scans the golden thread
A golden thread in the ruins.

Tekno GlitchI can't measure it. It's like nothing else.

3:36
Morgana holds the golden thread in her palm

MorganaIt's warm... It's looking for someone.

3:41
Sebhor steps through the broken wall while Nyx and Morgana watch the thread

Azrakel“Ilva.”

NyxSo she's alive?

SebhorNo. But he's still waiting.

3:47
The golden thread crosses the valleys at night
The thread stretches north across Aethra.

Tekno Glitch“We're following a memory.”

3:56
The thread passes over the dragon under the ice

Morgana“Who is it looking for?”

3:59

VIChapter VI: The Answer 4:03

The thread reaches Kael in the courtyard
Dawn. The Last Bastion.
4:03
Kael and Maelis in the courtyard at dawn, golden lines in the stones

The stones“Ilva?”

MaelisKael... that's your father's voice.

4:09
A child's drawing and a locket on a table

Maelis“The Void never took Ilva, Kael.”

4:15
Kael walks across the courtyard, Maelis waits with her lantern

KaelThen what was my father waiting for?

MaelisFor someone to say her name.

4:19
Kael and Maelis on the ridge, a phoenix of ash above them

MaelisYou won't win the first time.

KaelHow many times will I fall?

MaelisThe phoenix has twenty feathers in its tail. Each one is a return.

4:26
Kael looks at the crack in the sky

KaelWe haven't forgotten you.

4:38
The crack in the sky, closed with golden stitches4:41
The Last Bastion at dawn, a thin crack in the sky

Maelis“For the first time, the silence wasn't empty. But the cracks are still open.”

4:46

To be continued...

Cast of the film

The characters in the film are cinematic versions of the ones in the game.

How it plays

One finger steers the hero; the attacks fire on their own
One finger steers the hero; the attacks fire on their own
Each level-up offers three skills to pick from
Each level-up offers three skills to pick from
The Last Bastion, the main screen between chapters
The Last Bastion, the main screen between chapters

A chapter lasts 3, 5 or 7 minutes, your choice. Creatures come in four waves, each harder than the last, and the chapter boss closes it out. Every level-up offers three skills to pick from. Find the right pairs and your skills evolve.

It works for a short break and for a long evening. Between chapters you merge gear, swap enchants and set bonuses, and recruit new heroes.

The Realm Gate: a shared open world

Up to five hunters strike the same world boss
Up to five hunters strike the same world boss
On the fifth hit a black hole opens
On the fifth hit a black hole opens
Doom Dragon Apophis, a world boss behind the Realm Gate
Doom Dragon Apophis, a world boss behind the Realm Gate
Morgana's ultimate, Blood Moon
Morgana's ultimate, Blood Moon

When the gate Maelis guards opens, the screen turns sideways. In an open world of fourteen zones you see the other players in your zone in real time. Up to five hunters can strike a world boss together while its shared health bar melts in front of everyone.

On the fifth hit a black hole opens. The five hunters and the boss are pulled into a pocket universe in the Void, and the fight continues away from the crowd. When the boss falls, every hunter gets their own loot. Event bosses appear at set hours.

What's inside

Gameplay videos

Videos recorded in the game itself.

Heroes

Each of the thirteen heroes has a role and an ultimate of their own. You start with Kael and unlock the others by collecting hero shards.

Bestiary

Every region, creature and boss in the game, and which item each boss drops at what chance.

Regions and creatures

HP and attack are chapter-1 base values; they grow in later chapters and in 3, 5 and 7 minute runs.

Whispering Forest Chapters 1–10

Chapter boss: Mushroom King

Green Slime

Green Slime

The first thing to drip from the Rifts. Slow, but comes in swarms.

HP 30 · Attack 8 · Speed 70

Goblin Slinger

Goblin Slinger

Throws stones from range; doesn't know to flee when you close in.

HP 45 · Attack 12 · Speed 90

Wolf

Wolf

Tracks its prey by scent and attacks suddenly.

HP 60 · Attack 15 · Speed 140

Crimson Volcano Chapters 11–20

Chapter boss: Lava Golem

Fire Imp

Fire Imp

A small imp that hurls fireballs; burns whatever it hits.

HP 70 · Attack 16 · Speed 110

Lava Bat

Lava Bat

A bat that loves the smell of lava; flies erratically and can't be caught.

HP 40 · Attack 12 · Speed 170

Magma Crab

Magma Crab

Its shell is hardened by magma; its armor swallows blows.

HP 150 · Attack 22 · Speed 60

Frozen Wastes Chapters 21–30

Chapter boss: Frost Dragon Vyrnax

Ice Wisp

Ice Wisp

A cold spirit that slows whatever it touches.

HP 55 · Attack 14 · Speed 120

Snow Spider

Snow Spider

Lurks under the snow and pounces on you.

HP 80 · Attack 18 · Speed 130

Yeti

Yeti

A giant that knocks back whatever it hits. Keep your distance.

HP 220 · Attack 30 · Speed 80

Cursed Crypt Chapters 31–40

Chapter boss: Shadow Lich Mortis

Skeleton

Skeleton

The endless soldiers of the cursed crypt.

HP 90 · Attack 20 · Speed 95

Ghoul

Ghoul

Attacks fast and drains life with every hit.

HP 130 · Attack 26 · Speed 150

Wraith

Wraith

A teleporting ghost; it may appear behind you.

HP 70 · Attack 24 · Speed 110

Ancient Ruins Chapters 41–50

Chapter boss: Mechanical Giant

Gear Drone

Gear Drone

Guardian of the ancient ruins; fires from range.

HP 100 · Attack 24 · Speed 160

Stone Guardian

Stone Guardian

A slow, half-armored stone giant.

HP 400 · Attack 38 · Speed 55

Sand Worm

Sand Worm

Vanishes beneath the sand and bursts out at your feet.

HP 180 · Attack 32 · Speed 100

Rift Void Chapters 51–60

Chapter boss: Rift Lord Azrakel

Void Mite

Void Mite

A tiny void mite; weak alone, deadly in swarms.

HP 90 · Attack 28 · Speed 190

Eye Horror

Eye Horror

Fires a long-range beam. Don't stand in front of it.

HP 260 · Attack 40 · Speed 90

Shadow Serpent

Shadow Serpent

Glides from shadow to shadow and suddenly lunges.

HP 200 · Attack 36 · Speed 170

Sunken Temple Chapters 61–70

Chapter boss: Kraken Thalassor

Piranha Swarm

Piranha Swarm

A hungry swarm bursting from the waters of the sunken temple.

HP 120 · Attack 34 · Speed 200

Siren

Siren

Enchants with her song; pulls in whatever she hits.

HP 220 · Attack 40 · Speed 100

Coral Golem

Coral Golem

A giant bearing a coral shield; break the shield first.

HP 600 · Attack 48 · Speed 50

Sky Fortress Chapters 71–80

Chapter boss: Storm Phoenix Tempestra

Harpy

Harpy

Dives from the sky and sinks in its talons.

HP 180 · Attack 42 · Speed 210

Cloud Elemental

Cloud Elemental

Vanishes like a cloud and strikes like lightning.

HP 260 · Attack 46 · Speed 120

Sky Guardian

Sky Guardian

The shielded guard of the Sky Fortress.

HP 700 · Attack 55 · Speed 70

Crystal Caves Chapters 81–90

Chapter boss: Crystal Queen Prisma

Crystal Spider

Crystal Spider

Its crystal shell reflects part of the damage it takes.

HP 240 · Attack 50 · Speed 160

Mine Goblin

Mine Goblin

Carries mining explosives; explodes on death.

HP 200 · Attack 46 · Speed 130

Prism Elemental

Prism Elemental

Its beam splits in three, scattering like a prism.

HP 450 · Attack 58 · Speed 90

Hellgate Chapters 91–100

Chapter boss: Infernal Tyrant Baalzur

Demon Warrior

Demon Warrior

The armored vanguard of the Hellgate.

HP 500 · Attack 70 · Speed 120

Hellhound

Hellhound

A hound of fire; its bite burns.

HP 300 · Attack 64 · Speed 230

Fire Spirit

Fire Spirit

Hits weakly itself but constantly summons fire imps.

HP 220 · Attack 60 · Speed 150

Mini-bosses

Giant Mushroom

Giant Mushroom

The forest's giant mushroom. Sprays spores and pounds the ground.

HP 900 · Attack 30 · Attacks: Spore Puff, Stomp

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Lava Worm

Lava Worm

A lava worm rising from the volcano's depths.

HP 1600 · Attack 45 · Attacks: Burrow Strike, Lava Spit

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Ice Golem

Ice Golem

Guardian of the Frozen Wastes; slow but tough.

HP 2600 · Attack 60 · Attacks: Ice Slam, Frost Nova

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Bone Knight

Bone Knight

A bone knight sworn to Mortis.

HP 3800 · Attack 80 · Attacks: Axe Sweep, Charge

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Clock Spider

Clock Spider

A mechanical spider descending from the clock tower.

HP 5500 · Attack 100 · Attacks: Web Shot, Gear Spray

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Void Stalker

Void Stalker

A swift predator that hunts in the Void.

HP 8000 · Attack 130 · Attacks: Blink Slash, Void Spike

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Giant Crab

Giant Crab

The giant crab of the Sunken Temple; its claws crush rock.

HP 11000 · Attack 160 · Attacks: Claw Slam, Bubble Burst

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Griffin

Griffin

The winged beast of the Sky Fortress.

HP 15000 · Attack 190 · Attacks: Dive, Wind Gust

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Crystal Wolf

Crystal Wolf

The glittering wolf of the crystal caves.

HP 20000 · Attack 230 · Attacks: Crystal Howl, Shard Charge

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Siege Demon

Siege Demon

A demon born to tear down castle walls.

HP 28000 · Attack 280 · Attacks: Hell Cannon, Stomp

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Giant Slime King

Giant Slime King

Gulmo: the king who grew by swallowing slimes. Resists physical blows and regenerates.

HP 900 · Attack 28 · Attacks: Slime Bounce, Goo Rain, Slime Split

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Goblin Warlord

Goblin Warlord

Krag: warlord of the goblin hordes. Shrugs off arrows and enrages at low HP.

HP 900 · Attack 30 · Attacks: Goblin Volley, Bomb Toss, Call Goblins

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Alpha Wolf

Alpha Wolf

Fenrak: leader of the pack. Cannot be slowed; grows faster as it is wounded.

HP 900 · Attack 32 · Attacks: Alpha Pounce, Claw Frenzy, Pack Howl

Drops: In Chapter run on death: run chest (2–4 skill upgrades) + gold (50 + 10×chapter).

Bosses and drops

Each time a chapter boss falls, separate rolls are made: a unique item, a set piece and the guaranteed boss reward. The same boss also appears behind the Realm Gate and as a Party Boss; the chances depend on the mode.

Every number in this section comes from the game's own data and code (version 0.9.15). Luck and Loot stats raise the unique-item chance in chapter runs.

Mushroom King

Mushroom King Chapter 10

Master of the spore crown poisoning the Whispering Forest. Azrakel's first general.

Traits: Regeneration: Regenerates 0.3% of HP per second; burn/poison halts regeneration for 3s

Attacks: Phase 1 (100%): Spore Cloud, Jump Slam · Phase 2 (50%): Spore Cloud, Jump Slam, Summon Mushrooms, Cap Barrage

ItemChanceModeCondition
Spore CrownSpore Crown1.5%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Spore CrownSpore Crown4.5%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
32 gems + 1 guaranteed item (at least Rare)100%Chapter runChapter 10 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
12 gems + 1 guaranteed item (at least Uncommon)100%Chapter runChapter 15 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Toxic Storm set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Spore CrownSpore Crown12%Party Bossmax 5 rewarded wins per week. Not affected by Luck.
Spore Chorus Seal10%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Heart of the Mycelium4%Party BossRewarded Party Boss win; guaranteed on the 25th rewarded win (pity). One per account.
Spore Carpet5%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 20 gems, 2 blueprints, 50 enchant dust + title «Mushroom King Hunter»100%Party BossFirst rewarded win of this encounter (once).
Lava Golem

Lava Golem Chapter 20

A giant with lava flowing from the cracks of its obsidian body.

Traits: Fire Resistant: Fire damage −40%; Enrage: Below 30% HP: damage +30%, attack rate +35%

Attacks: Phase 1 (100%): Lava Arm Slam, Exploding Rocks · Phase 2 (30%): Lava Arm Slam, Exploding Rocks, Lava Pools

ItemChanceModeCondition
Magma FistMagma Fist1.2%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Magma FistMagma Fist3.6%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
40 gems + 1 guaranteed item (at least Rare)100%Chapter runChapter 20 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
15 gems + 1 guaranteed item (at least Uncommon)100%Chapter runChapter 25 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Molten Heart set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Magma FistMagma Fist11%Party Bossmax 5 rewarded wins per week. Not affected by Luck.
Lava Forge Girdle10%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Magma Keystone3.5%Party BossRewarded Party Boss win; guaranteed on the 30th rewarded win (pity). One per account.
Magma Cautery4.5%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 25 gems, 3 blueprints, 70 enchant dust + title «Magma Master»100%Party BossFirst rewarded win of this encounter (once).
Frost Dragon Vyrnax

Frost Dragon Vyrnax Chapter 30

Frost Dragon Vyrnax: descends from the sky, its breath freezes.

Traits: Ice Resistant: Ice damage −40%; Spiked Shell: Melee damage −30%

Attacks: Phase 1 (100%): Frost Breath, Icicle Rain, Fly Off · Phase 2 (40%): Frost Breath, Icicle Rain, Fly Off, Landing Freeze

ItemChanceModeCondition
Vyrnax's HeartVyrnax's Heart1%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Vyrnax's HeartVyrnax's Heart3%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
47 gems + 1 guaranteed item (at least Epic)100%Chapter runChapter 30 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
18 gems + 1 guaranteed item (at least Rare)100%Chapter runChapter 35 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Wind Dancer's Legacy set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Breath of Death set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Vyrnax's HeartVyrnax's Heart10%Party Bossmax 5 rewarded wins per week. Not affected by Luck.
Vyrnax's Ward8%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Vyrnax's Song3%Party BossRewarded Party Boss win; guaranteed on the 35th rewarded win (pity). One per account.
Frost Shatter4%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 30 gems, 4 blueprints, 90 enchant dust + title «Ice Dragon Hunter»100%Party BossFirst rewarded win of this encounter (once).
Shadow Lich Mortis

Shadow Lich Mortis Chapter 40

Shadow Lich Mortis: teleports, pulls souls and fights in three phases.

Traits: Arrow Shield: Ranged damage −30%; Regeneration: Regenerates 0.3% of HP per second; burn/poison halts regeneration for 3s

Attacks: Phase 1 (100%): Shadow Spears, Teleport · Phase 2 (66%): Shadow Spears, Teleport, Soul Drain, Skeleton Wave · Phase 3 (33%): Shadow Spears, Teleport, Soul Drain, Skeleton Wave, Death Nova

ItemChanceModeCondition
Mortis's LanternsMortis's Lanterns0.8%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Mortis's LanternsMortis's Lanterns2.4%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
55 gems + 1 guaranteed item (at least Epic)100%Chapter runChapter 40 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
21 gems + 1 guaranteed item (at least Rare)100%Chapter runChapter 45 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Breath of Death set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Mortis's LanternsMortis's Lanterns9%Party Bossmax 5 rewarded wins per week. Not affected by Luck.
Mortis's Oath8%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Mortis's Forbidden Codex2.75%Party BossRewarded Party Boss win; guaranteed on the 40th rewarded win (pity). One per account.
Mortis Ledger3.5%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
Borrowed Soul2.5%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 35 gems, 5 blueprints, 110 enchant dust + title «Soul Sealer»100%Party BossFirst rewarded win of this encounter (once).
Mechanical Giant

Mechanical Giant Chapter 50

A mechanical giant built by ancient masters, corrupted by the Rifts.

Traits: Weak to Lightning: Lightning damage +35%; Unstoppable: Immune to slows and roots

Attacks: Phase 1 (100%): Laser Sweep, Missile Rain, Piston Punch · Phase 2 (50%): Laser Sweep, Missile Rain, Piston Punch, Overdrive

ItemChanceModeCondition
Titan CogTitan Cog0.7%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Titan CogTitan Cog2.1%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
62 gems + 1 guaranteed item (at least Epic)100%Chapter runChapter 50 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
24 gems + 1 guaranteed item (at least Rare)100%Chapter runChapter 55 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Neon Syndicate set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Titan CogTitan Cog8%Party Bossmax 3 rewarded wins per week. Not affected by Luck.
Titan Calibrator6%Party BossRewarded Party Boss win; account-bound, cannot be merged.
First Titan Cog2.5%Party BossRewarded Party Boss win; guaranteed on the 45th rewarded win (pity). One per account.
Rewind Cog3%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 40 gems, 6 blueprints, 130 enchant dust + title «Titan Breaker»100%Party BossFirst rewarded win of this encounter (once).
Rift Lord Azrakel

Rift Lord Azrakel Chapter 60

Rift Lord Azrakel: master of the Void who opens the Rifts.

Traits: Unstoppable: Immune to slows and roots; Enrage: Below 30% HP: damage +30%, attack rate +35%

Attacks: Phase 1 (100%): Void Orbs, Jump Slam, Frost Breath · Phase 2 (60%): Void Orbs, Shadow Spears, Lava Pools, Open Rift · Phase 3 (25%): Void Orbs, Laser Sweep, Open Rift, Death Nova

ItemChanceModeCondition
Azrakel's EyeAzrakel's Eye0.6%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Azrakel's EyeAzrakel's Eye1.8%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
70 gems + 1 guaranteed item (at least Legendary)100%Chapter runChapter 60 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
27 gems + 1 guaranteed item (at least Epic)100%Chapter runChapter 65 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Void Lord's Legacy set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Forgotten Mysteries set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Doom Sovereign piece2%Chapter runBoss of chapter ≥ 60; chance × (1 + Luck + Loot); guaranteed on the 60th consecutive roll (pity).
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Azrakel's EyeAzrakel's Eye7%Party Bossmax 3 rewarded wins per week. Not affected by Luck.
Azrakel's Trace6%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Azrakel's Eternal Eye2.25%Party BossRewarded Party Boss win; guaranteed on the 50th rewarded win (pity). One per account.
Rift Echo2.75%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 50 gems, 7 blueprints, 160 enchant dust + title «Rift Warden»100%Party BossFirst rewarded win of this encounter (once).
Hero: Azrakel ★2 (later wins +10 shards)100%All modesOn first defeat of this boss (Chapter run boss, Realm boss or party win).
Kraken Thalassor

Kraken Thalassor Chapter 70

Kraken Thalassor: the tentacled horror sleeping in the depths of the Sunken Temple.

Traits: Regeneration: Regenerates 0.3% of HP per second; burn/poison halts regeneration for 3s; Fire Resistant: Fire damage −40%

Attacks: Phase 1 (100%): Tentacle Slam, Ink Cloud · Phase 2 (60%): Tentacle Slam, Ink Cloud, Whirlpool, Tidal Wave · Phase 3 (25%): Tentacle Slam, Whirlpool, Tidal Wave, Summon Piranhas

ItemChanceModeCondition
Thalassor's TentacleThalassor's Tentacle0.5%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Thalassor's TentacleThalassor's Tentacle1.5%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
77 gems + 1 guaranteed item (at least Legendary)100%Chapter runChapter 70 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
30 gems + 1 guaranteed item (at least Epic)100%Chapter runChapter 75 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Olympus' Last Legacy set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Doom Sovereign piece2%Chapter runBoss of chapter ≥ 60; chance × (1 + Luck + Loot); guaranteed on the 60th consecutive roll (pity).
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Thalassor's TentacleThalassor's Tentacle6%Party Bossmax 3 rewarded wins per week. Not affected by Luck.
Thalassor's Current5%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Thalassor's Vow2%Party BossRewarded Party Boss win; guaranteed on the 55th rewarded win (pity). One per account.
Ink Mask2.5%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 60 gems, 9 blueprints, 190 enchant dust + title «Conqueror of the Sea»100%Party BossFirst rewarded win of this encounter (once).
Storm Phoenix Tempestra

Storm Phoenix Tempestra Chapter 80

Storm Phoenix Tempestra: lightning rains with every beat of its wings.

Traits: Lightning Resistant: Lightning damage −40%; Arrow Shield: Ranged damage −30%

Attacks: Phase 1 (100%): Lightning Dive, Feather Storm, Fly Off · Phase 2 (50%): Lightning Dive, Feather Storm, Fly Off, Thunder Cage · Phase 3 (20%): Rebirth, Feather Storm, Thunder Cage, Lightning Dive

ItemChanceModeCondition
Storm FeatherStorm Feather0.4%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Storm FeatherStorm Feather1.2%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
85 gems + 1 guaranteed item (at least Legendary)100%Chapter runChapter 80 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
33 gems + 1 guaranteed item (at least Epic)100%Chapter runChapter 85 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Wind Dancer's Legacy set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Olympus' Last Legacy set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Toxic Storm set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Doom Sovereign piece2%Chapter runBoss of chapter ≥ 60; chance × (1 + Luck + Loot); guaranteed on the 60th consecutive roll (pity).
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Storm FeatherStorm Feather6%Party Bossmax 3 rewarded wins per week. Not affected by Luck.
Tempestra's Song5%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Storm Conductor2.5%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
Phoenix Breath2%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 70 gems, 10 blueprints, 210 enchant dust + title «Storm Hunter»100%Party BossFirst rewarded win of this encounter (once).
Crystal Queen Prisma

Crystal Queen Prisma Chapter 90

Crystal Queen Prisma: the queen who turns light into a weapon.

Traits: Stoneskin: Physical damage −30%; Unstoppable: Immune to slows and roots

Attacks: Phase 1 (100%): Prism Beam, Crystal Spikes · Phase 2 (60%): Prism Beam, Crystal Spikes, Shard Rain, Web Trap · Phase 3 (30%): Prism Beam, Shard Rain, Web Trap, Crystal Prison

ItemChanceModeCondition
Prism HeartPrism Heart0.3%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive).
Prism HeartPrism Heart0.9%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
92 gems + 1 guaranteed item (at least Volcanic)100%Chapter runChapter 90 main boss reward; item rarity is raised to the floor if lower, 20% chance of +1 tier.
36 gems + 1 guaranteed item (at least Legendary)100%Chapter runChapter 95 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier.
Neon Syndicate set piece8.5%Chapter run and Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Doom Sovereign piece2%Chapter runBoss of chapter ≥ 60; chance × (1 + Luck + Loot); guaranteed on the 60th consecutive roll (pity).
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Prism HeartPrism Heart5%Party Bossmax 3 rewarded wins per week. Not affected by Luck.
Prism Circuit4%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Prism Angle2.25%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
Refraction Step2%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 80 gems, 12 blueprints, 240 enchant dust + title «Prism Breaker»100%Party BossFirst rewarded win of this encounter (once).
Infernal Tyrant Baalzur

Infernal Tyrant Baalzur Chapter 100

Infernal Tyrant Baalzur: the final guardian of the Hellgate.

Traits: Fire Resistant: Fire damage −40%; Enrage: Below 30% HP: damage +30%, attack rate +35%

Attacks: Phase 1 (100%): Hell Slash, Meteor Call, Summon Hounds · Phase 2 (66%): Hell Slash, Meteor Call, Lava Pools, Chain Pull · Phase 3 (33%): Apocalypse, Hell Slash, Meteor Call, Chain Pull, Summon Hounds

ItemChanceModeCondition
Tyrant's CrownTyrant's Crown0.6%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
Molten Heart set piece8.5%Realm GateSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Tyrant's CrownTyrant's Crown4%Party Bossmax 3 rewarded wins per week. Not affected by Luck.
Tyrant's Oath4%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Baalzur's Crimson Seal1.5%Party BossRewarded Party Boss win; guaranteed on the 60th rewarded win (pity). One per account.
Tyrant's Resolve2%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 100 gems, 15 blueprints, 300 enchant dust + title «Conqueror of Doom»100%Party BossFirst rewarded win of this encounter (once).
Giant Slime King Gulmo

Giant Slime King Gulmo Chapter 5

Gulmo: the king who grew by swallowing slimes. Resists physical blows and regenerates.

Traits: Stoneskin: Physical damage −30%; Regeneration: Regenerates 0.3% of HP per second; burn/poison halts regeneration for 3s

Attacks: Phase 1 (100%): Slime Bounce, Goo Rain, Slime Split · Phase 2 (50%): Slime Bounce, Goo Rain, Slime Split, Slime Wave

ItemChanceModeCondition
9 gems + 1 guaranteed item (at least Uncommon)100%Chapter runChapter 5 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier. Chance this boss is the duel opponent: 33.33%.
Pixel Knight set piece8.5%Chapter runSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Goblin Warlord Krag

Goblin Warlord Krag Chapter 5

Krag: warlord of the goblin hordes. Shrugs off arrows and enrages at low HP.

Traits: Arrow Shield: Ranged damage −30%; Enrage: Below 30% HP: damage +30%, attack rate +35%

Attacks: Phase 1 (100%): Goblin Volley, Bomb Toss, Call Goblins · Phase 2 (40%): Goblin Volley, Bomb Toss, Call Goblins, Warlord Charge

ItemChanceModeCondition
9 gems + 1 guaranteed item (at least Uncommon)100%Chapter runChapter 5 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier. Chance this boss is the duel opponent: 33.33%.
Pixel Knight set piece8.5%Chapter runSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.
Alpha Wolf Fenrak

Alpha Wolf Fenrak Chapter 5

Fenrak: leader of the pack. Cannot be slowed; grows faster as it is wounded.

Traits: Unstoppable: Immune to slows and roots; Enrage: Below 30% HP: damage +30%, attack rate +35%

Attacks: Phase 1 (100%): Alpha Pounce, Claw Frenzy, Pack Howl · Phase 2 (45%): Triple Pounce, Claw Frenzy, Pack Howl, Alpha Pounce

ItemChanceModeCondition
9 gems + 1 guaranteed item (at least Uncommon)100%Chapter runChapter 5 duel reward; item rarity is raised to the floor if lower, 15% chance of +1 tier. Chance this boss is the duel opponent: 33.33%.
Forgotten Mysteries set piece8.5%Chapter runSeparate roll per kill; missing slots first, duplicate → 600 enchant dust. Not affected by Luck.

World bosses

Ancient Tortoise Gaiatron

Ancient Tortoise Gaiatron

Ancient Tortoise Gaiatron: the guild boss carrying a forest on its shell.

Attacks: Phase 1 (100%): Earthquake, Boulder Toss, Root Wall · Phase 2 (50%): Earthquake, Boulder Toss, Root Wall, Shell Spin

When it appears: Guild boss: 3 attacks per day; HP pool 50,000,000 × 1.3^(level−1), level +1 per kill. Realm Gate: in the Rift Void zone boss pool and the haunt pool. Does not appear in Chapter run chapters.

ItemChanceModeCondition
Guild Coins (per attack)100%GuildEvery guild boss attack.
500 Guild Coins + 60 Gems100%GuildWhen the guild boss HP reaches zero.
Gaia ShellGaia Shell—Guild shopBought from the guild shop for 5000 Guild Coins (not a drop).
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Gaia ShellGaia Shell5%Party Bossmax 1 rewarded wins per week. Not affected by Luck.
Gaia Resonance4%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Root Circle1.75%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 250 Guild Coins, 5 blueprints, 100 enchant dust + title «Gaiatron's Protector»100%Party BossFirst rewarded win of this encounter (once).
Doom Dragon Apophis

Doom Dragon Apophis

Doom Dragon Apophis: the world boss every hunter fights together.

Traits: Unstoppable: Immune to slows and roots; Regeneration: Regenerates 0.3% of HP per second; burn/poison halts regeneration for 3s

Attacks: Phase 1 (100%): Doom Breath, Meteor Call, Fly Off · Phase 2 (50%): Doom Breath, Meteor Call, Apocalypse, Tail Sweep

When it appears: Chapter run: wakes when the boss of a chapter with chapter % 50 == 0 dies. Realm Gate: in the Hellgate zone boss pool and the haunt pool.

ItemChanceModeCondition
Apophis ScaleApophis Scale0.15%Chapter runChapter run: one roll per kill; chance = base × (1 + Loot + Luck stat + Luck passive). Apophis only wakes after the chapter-50 boss dies.
Apophis ScaleApophis Scale0.45%Realm GateRealm Gate: base chance × 3 per kill (Luck/Loot stats do not apply to this roll).
Evolution Stone ×1–250%Realm GateEach Realm boss/haunt kill.
Gems100%Realm Gate
Random items100%Realm Gate
Apophis ScaleApophis Scale3%Party Bossmax 2 rewarded wins per week. Not affected by Luck.
Doom Serpent Blade3%Party BossRewarded Party Boss win; account-bound, cannot be merged.
Red Scale Threshold1.5%Party BossRewarded Party Boss win; one roll over the boss's disjoint seal ranges (at most one drops). Not affected by Luck.
First kill: 100 gems, 12 blueprints, 250 enchant dust + title «World Serpent Hunter»100%Party BossFirst rewarded win of this encounter (once).

Unique items

Spore Crown

Spore Crown Necklace

Main stat: Attack 360 → 3888 (Lv 140)

Fixed enchants: Venomous 16%, Wisdom 10%

Special effect: Slain enemies have a 25% chance to leave a poison cloud

Mushroom King: Chapter run 1.5%, Realm Gate 4.5%, Party Boss 12% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Magma Fist

Magma Fist Weapon

Main stat: Attack 720 → 7776 (Lv 140)

Fixed enchants: Burning 24%, Sharpness 6%

Special effect: Hits burn 30% of the time, +20% damage to burning enemies

Lava Golem: Chapter run 1.2%, Realm Gate 3.6%, Party Boss 11% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Vyrnax's Heart

Vyrnax's Heart Ring

Main stat: HP 4800 → 51840 (Lv 140)

Fixed enchants: Freezing 10%, Endurance 8%

Special effect: Permanent ice aura (110 px) that slows

Frost Dragon Vyrnax: Chapter run 1%, Realm Gate 3%, Party Boss 10% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Mortis's Lanterns

Mortis's Lanterns Belt

Main stat: Defense 288 → 3110.4 (Lv 140)

Fixed enchants: Vampirism 3.5%, Regeneration 0.6%

Special effect: Each kill has a 5% chance to leave a healing soul

Shadow Lich Mortis: Chapter run 0.8%, Realm Gate 2.4%, Party Boss 9% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Titan Cog

Titan Cog Armor

Main stat: HP 9600 → 103680 (Lv 140)

Fixed enchants: Armor 19%, Shield 10%

Special effect: +19% armor; spinning laser every 10s

Mechanical Giant: Chapter run 0.7%, Realm Gate 2.1%, Party Boss 8% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Azrakel's Eye

Azrakel's Eye Necklace

Main stat: Attack 360 → 3888 (Lv 140)

Fixed enchants: Double Shot 6%, Time Bender 7%, Boss Hunter 10%

Special effect: Every 8s a Rift opens, pulling in and crushing enemies

Rift Lord Azrakel: Chapter run 0.6%, Realm Gate 1.8%, Party Boss 7% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Thalassor's Tentacle

Thalassor's Tentacle Weapon

Main stat: Attack 720 → 7776 (Lv 140)

Fixed enchants: Knockback 46%, Breadth 13%

Special effect: 3 tentacle sweeps every 6s

Kraken Thalassor: Chapter run 0.5%, Realm Gate 1.5%, Party Boss 6% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Storm Feather

Storm Feather Boots

Main stat: Speed 144 → 1555.2 (Lv 140)

Fixed enchants: Speed 18%, Lightning 13%

Special effect: +18% speed; leaves a lightning trail as you walk

Storm Phoenix Tempestra: Chapter run 0.4%, Realm Gate 1.2%, Party Boss 6% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Prism Heart

Prism Heart Ring

Main stat: HP 4800 → 51840 (Lv 140)

Fixed enchants: Multitude +2, Crit 7%

Special effect: Projectiles split into 3 beams

Crystal Queen Prisma: Chapter run 0.3%, Realm Gate 0.9%, Party Boss 5% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Tyrant's Crown

Tyrant's Crown Armor

Main stat: HP 9600 → 103680 (Lv 140)

Fixed enchants: Second Chance +1, Endurance 28%, Ultimate Power 38%

Special effect: Doom explosion when HP drops below 25% (once per chapter)

Infernal Tyrant Baalzur: Realm Gate 0.6%, Party Boss 4% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Gaia Shell

Gaia Shell Armor

Main stat: HP 9600 → 103680 (Lv 140)

Fixed enchants: Armor 28%, Regeneration 1.5%, Shield 16%

Special effect: A single hit can't exceed 15% of your max HP

Ancient Tortoise Gaiatron: Party Boss 5% · Guild shop: 5000 guild coins · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Apophis Scale

Apophis Scale Weapon

Main stat: Attack 720 → 7776 (Lv 140)

Fixed enchants: Sharpness 22%, Crit Damage 55%, Boss Hunter 35%, Double Shot 10%

Special effect: Doom breath every 12s (covers the screen)

Doom Dragon Apophis: Chapter run 0.15%, Realm Gate 0.45%, Party Boss 3% · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Winter Crown

Winter Crown Necklace

Main stat: Attack 360 → 3888 (Lv 140)

Fixed enchants: Freezing 10%, Time Bender 4%

Special effect: Freezing ice wave every 7s

Shop: 1600 gems, after chapter 15 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Meteor Staff

Meteor Staff Weapon

Main stat: Attack 720 → 7776 (Lv 140)

Fixed enchants: Burning 16%, Breadth 13%, Sharpness 10%

Special effect: Meteor shower on the nearest horde every 9s

Shop: 2200 gems, after chapter 25 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Storm Seal

Storm Seal Ring

Main stat: HP 4800 → 51840 (Lv 140)

Fixed enchants: Lightning 19%, Crit 7%

Special effect: 30% of crits unleash chain lightning

Shop: 1800 gems, after chapter 20 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Phoenix Girdle

Phoenix Girdle Belt

Main stat: Defense 288 → 3110.4 (Lv 140)

Fixed enchants: Regeneration 1.5%, Soul Harvest 0.3%

Special effect: Every 15s: 6% HP + flame ring

Shop: 1600 gems, after chapter 15 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Gunpowder Boots

Gunpowder Boots Boots

Main stat: Speed 144 → 1555.2 (Lv 140)

Fixed enchants: Explosive 10%, Speed 9%

Special effect: 15% of slain enemies explode

Shop: 1400 gems, after chapter 10 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Fortress Armor

Fortress Armor Armor

Main stat: HP 9600 → 103680 (Lv 140)

Fixed enchants: Shield 24%, Thorns 50%, Armor 13%

Special effect: Every 12s, a shield worth 8% of max HP

Shop: 2000 gems, after chapter 25 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Viper Fangs

Viper Fangs Weapon

Main stat: Attack 720 → 7776 (Lv 140)

Fixed enchants: Venomous 24%, Crit Damage 25%, Element Master 19%

Special effect: Slain enemies have a 30% chance to leave a poison cloud

Shop: 1800 gems, after chapter 20 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Shadow Armor

Shadow Armor Armor

Main stat: HP 9600 → 103680 (Lv 140)

Fixed enchants: Dodge 5%, Endurance 13%

Special effect: A single hit can't exceed 22% of your max HP

Shop: 2400 gems, after chapter 35 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Soul Lantern

Soul Lantern Ring

Main stat: HP 4800 → 51840 (Lv 140)

Fixed enchants: Vampirism 3.5%, Bloody Crit 3.5%

Special effect: Each kill has a 6% chance to leave a healing soul

Shop: 1500 gems, after chapter 15 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Dragon Heart

Dragon Heart Necklace

Main stat: Attack 360 → 3888 (Lv 140)

Fixed enchants: Burning 24%, Ultimate Power 25%, Ultimate Charge 16%

Special effect: Hits burn 25% of the time, +20% damage to burning enemies

Shop: 2600 gems, after chapter 40 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Girdle of Time

Girdle of Time Belt

Main stat: Defense 288 → 3110.4 (Lv 140)

Fixed enchants: Time Bender 7%, Hunter's Spirit 9%, Wisdom 16%

Special effect: Every 11s a Rift opens, pulling in and crushing enemies

Shop: 3000 gems, after chapter 50 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Star Boots

Star Boots Boots

Main stat: Speed 144 → 1555.2 (Lv 140)

Fixed enchants: Speed 13%, Magnet 32%, Luck 13%

Special effect: Leaves a lightning trail as you walk

Shop: 2800 gems, after chapter 45 · Can also come from hidden creatures behind the Realm Gate (~4.17% each).

Legendary sets

Doom Sovereign
  • 2 pieces: All damage +12%
  • 4 pieces: Ultimate cooldown −25%
  • 6 pieces: Ultimate: a screen-filling doom wave (ATK×12) + 5s invulnerability

Chapter run boss (chapter ≥ 60) 2% × (1+Luck+Loot) · hidden Realm creature 35% · Crimson Moon event boss 25% · guaranteed on roll 60 in a row.

Pieces

  • Doom Blade · Every 5th basic hit calls a meteor onto the target (ATK×3 area damage)
  • Timeless Armor · On a fatal blow, time stops for 3s and 30% HP is restored (90s cooldown)
  • Soul Chain Necklace · A slain enemy's soul orbits you for 3s, burning enemies it touches
  • Black Hole Ring · Every 12s a black hole opens ahead of you, pulling in and crushing enemies
  • Blood Pact Girdle · Below 50% HP: damage +40%, lifesteal +8%
  • Lightning Step Boots · Every ~300 units walked, lightning chains between nearby enemies
Void Lord's Legacy
  • 2 pieces: All damage +10%, crit chance +5%
  • 4 pieces: HP +12%, attack speed +10%, 10% shock chance
  • 6 pieces: Start each run with Star Fall at max level (Lv5) + boss damage +18%

Bosses: Rift Lord Azrakel · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • Void Claw · Every 5s, the claw hurls a void rift ahead of you (ATK×3.6, knocks back)
  • Black Hole Breastplate · Every 12s, a shield worth 14% of your HP + a black hole wave around you (ATK×1.8)
  • Trapped Galaxy Necklace · Every 12s, a small black hole: pulls enemies in, then collapses after 1.6s (ATK×6.5)
  • Star Crystal Ring · Every 10s, a star crystal bursts: ATK×2.4 + 1.2s freeze
  • Void Crown · Every 8s, the crown's crystals rain around you 3 times in a row (ATK×2.2 each)
  • Nebula Steps · Leaves a scorching nebula trail as you glide (ATK×1.7 per second)
Wind Dancer's Legacy
  • 2 pieces: Speed +10%, dodge +4%
  • 4 pieces: Attack speed +12%, crit chance +6%
  • 6 pieces: Start each run with Speed at max level (Lv5) + all damage +12%

Bosses: Storm Phoenix Tempestra, Frost Dragon Vyrnax · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • Hurricane Fans · Every 5s, the twin fans hurl a blade-filled hurricane ahead of you (ATK×3.4, knocks back)
  • Sky Wing Armor · Every 10s, a shield worth 10% of your HP + a wind blast that hurls enemies away (ATK×1.5)
  • Vortex Crystal · Every 5s, crystal wind jumps between 5 enemies (ATK×2.2)
  • Breeze Ring · Every 9s, the ring sends out a whirlwind wave (ATK×2.6, knocks back)
  • Crystal Feather Crown · Every 7s, crystal feathers fly from the crown at the 4 nearest enemies (ATK×2.8)
  • Storm Step Boots · Leaves a cutting wind trail as you walk (ATK×1.4 per second)
Olympus' Last Legacy
  • 2 pieces: All damage +12%
  • 4 pieces: Crit chance +8%, shock chance +10%
  • 6 pieces: Start each run with Lightning at max level (Lv5) + boss damage +15%

Bosses: Storm Phoenix Tempestra, Kraken Thalassor · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • Zeus' Thunder Spear · Every 4s, chain lightning strikes the 5 nearest enemies (ATK×2.6)
  • Atlas' Sky Armor · Every 10s, a shield worth 10% of your HP + a sky blast that hurls enemies away (ATK×1.5)
  • Medusa's Stone Gaze · Every 9s, turns nearby enemies to stone for 2s (ATK×1.8)
  • Poseidon's Tide Seal · Every 8s, a giant tidal wave surges ahead of you (ATK×4, knocks back)
  • Hercules' Lion Pelt · Every 12s, restores 5% of your HP and a lion's roar hits nearby enemies for ATK×2.5
  • Hermes' Winged Sandals · Leaves a golden wind trail as you walk (ATK×1.4 per second)
Pixel Knight
  • 2 pieces: HP +15%
  • 4 pieces: +1 projectile, attack speed +10%
  • 6 pieces: Start each run with Boomerang at max level (Lv5) + gold +25%

Bosses: Giant Slime King Gulmo, Goblin Warlord Krag · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • 8-Bit Excalibur · Every 6s, fires pixel sword beams in eight directions (ATK×2.2)
  • Cartridge Armor · Every 15s, an 'extra life' shield worth 14% of your HP + 1s of invulnerability
  • Golden Coin Necklace · Every 10s, 8 gold coins rain down on the nearest pack (ATK×2.5 each)
  • Combo Ring · Every 7s, 3 growing combo blasts in a row (ATK×1.6 each)
  • Power-Up Belt · Every 20s, crit damage +60% for 6s (POWER UP!)
  • Turbo Sneakers · Every 9s, a turbo shockwave bursts under your feet (ATK×3, knocks back)
Neon Syndicate
  • 2 pieces: Attack speed +10%
  • 4 pieces: Cooldowns −10%, elemental damage +10%
  • 6 pieces: Start each run with Laser Beam at max level (Lv5) + crit chance +6%

Bosses: Mechanical Giant, Crystal Queen Prisma · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • Plasma Katana · Every 5s, a neon plasma slash cuts ahead of you (ATK×3.5)
  • Nano Armor · Every 6s, nano repair: 3% of your HP + a 4% shield
  • Holo Core · Every 7s, lasers lock onto the 4 nearest enemies (ATK×3)
  • EMP Ring · Every 10s, a wide EMP wave: ATK×2.4 + 1s stun
  • Overclock Belt · Every 18s, all skill cooldowns −30% for 6s (OVERCLOCK)
  • Black Current Boots · Every 11s, a black current opens under your feet: pulls enemies in, then explodes after 1.6s (ATK×6)
Forgotten Mysteries
  • 2 pieces: Cooldowns −8%
  • 4 pieces: Area +15%, crit chance +5%
  • 6 pieces: Start each run with Gravity Well at max level (Lv5) + ultimate damage +20%

Bosses: Rift Lord Azrakel, Alpha Wolf Fenrak · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • Time Gear Staff · Every 6s, ancient rune beams hit the 3 nearest enemies (ATK×3.2)
  • Waking Eye Armor · Every 10s, the armor's eye opens: a shield worth 10% of your HP + a gaze wave that hurls enemies away (ATK×1.6)
  • Void Drop · Every 12s, a void vortex opens: pulls enemies in, then explodes after 1.4s (ATK×5)
  • Serpent Opal · Every 5s, opal light jumps between 4 enemies (ATK×2.2)
  • Crown of Thorns · Every 8s, 3 growing rings of thorns in a row (ATK×1.7 each)
  • Fairy Wing Boots · Leaves a trail of fairy dust as you walk (ATK×1.3 per second)
Toxic Storm
  • 2 pieces: Shock chance +12%
  • 4 pieces: Elemental damage +15%, attack speed +8%
  • 6 pieces: Start each run with Electric Web at max level (Lv5) + crit chance +5%

Bosses: Mushroom King, Storm Phoenix Tempestra · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • Venom Lightning Staff · Every 4.5s, venomous lightning jumps between 6 enemies (ATK×2)
  • Circuit Armor · Every 9s, the circuits charge up: a shield worth 8% of your HP + an electric blast (ATK×1.4)
  • Serpent Coil · Every 11s, a poison cloud settles (ATK×1.5 per second), then explodes after 2s (ATK×3)
  • Storm Amethyst · Every 7s, lightning beams fire in six directions (ATK×2)
  • Venom Crystal Crown · Every 16s, overvoltage: all cooldowns −20% for 5s
  • Leak Boots · Leaves a toxic leak trail as you walk (ATK×1.3 per second)
Molten Heart
  • 2 pieces: Burn chance +15%
  • 4 pieces: All damage +10%, area +10%
  • 6 pieces: Start each run with Meteor at max level (Lv5) + boss damage +12%

Bosses: Lava Golem, Infernal Tyrant Baalzur · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • Lava Orb Staff · Every 9s, 6 lava balls rain down on the nearest pack (ATK×2.8 each)
  • Ember Heart Armor · Every 11s, the ember heart beats: restores 4% of your HP and sends out ATK×2.2 flames
  • Flame Vortex Necklace · Every 6s, spews a flame vortex ahead of you (ATK×3)
  • Fire Heart Ring · Every 18s, ember fury: crit damage +50% for 6s
  • Lava Crown · Every 9s, a lava burst scorches and hurls nearby enemies (ATK×2.5)
  • Magma Boots · Leaves a burning magma trail as you walk (ATK×1.6 per second)
Breath of Death
  • 2 pieces: Lifesteal +6%, all damage +8%
  • 4 pieces: HP +15%, crit chance +6%, slain enemies have a 15% chance to explode
  • 6 pieces: Start each run with Poison Cloud at max level (Lv5) + defense +20%, boss damage +15%

Bosses: Shadow Lich Mortis, Frost Dragon Vyrnax · 8.5% per kill (Chapter run + Realm Gate).

Pieces

  • Horned Skull Staff · Every 6s, soul beams fire from the skull's eyes at the 6 nearest enemies (ATK×3)
  • Bone Rune Armor · Every 16s, the bone runes glow: a shield worth 18% of your HP + 1.2s of invulnerability
  • Black Skull Necklace · Every 12s, a death vortex: pulls enemies in, then explodes after 1.6s (ATK×6.5)
  • Gas Mask Ring · Every 10s, a choking gas wave: ATK×2.4 + 1.5s stun
  • Skull Crown · Every 8s, 3 growing poison blasts in a row (ATK×2.2 each)
  • Rotting Boots · Leaves a poison gas trail as you walk (ATK×1.8 per second)

Named items, artifacts, seals

Named items (40)
ItemSpecial effectWhere it dropsChanceCondition
Forest Ranger's Bow+3% damage to BeastsWhispering Forest8%Chapter run chapter-end reward: if the rolled rarity in this biome is Rare, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Moss Warden ArmorPhysical damage taken near your pet −4%Whispering Forest8%Chapter run chapter-end reward: if the rolled rarity in this biome is Rare, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Ember RingBurn duration −8%Crimson Volcano8%Chapter run chapter-end reward: if the rolled rarity in this biome is Epic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Cinder StepsAfter leaving a lava area, 8% environmental damage resistance for 2sCrimson Volcano8%Chapter run chapter-end reward: if the rolled rarity in this biome is Epic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Frostguard BeltFreeze duration −8%Frozen Wastes8%Chapter run chapter-end reward: if the rolled rarity in this biome is Epic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Glacier StaffOn ice spell hit, 2% mana refund (6s cooldown)Frozen Wastes8%Chapter run chapter-end reward: if the rolled rarity in this biome is Legendary, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Forgotten Soul TalismanNecromancy DoT +6%Cursed Crypt8%Chapter run chapter-end reward: if the rolled rarity in this biome is Legendary, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Gravecloth RobeCurse duration −10%Cursed Crypt8%Chapter run chapter-end reward: if the rolled rarity in this biome is Epic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Clockwork BeltTinker device setup 8% fasterAncient Ruins8%Chapter run chapter-end reward: if the rolled rarity in this biome is Legendary, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Ruins Scout BootsHidden mechanism detection range +6%Ancient Ruins8%Chapter run chapter-end reward: if the rolled rarity in this biome is Rare, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Rift Daggers+5% melee damage to marked targetsRift Void8%Chapter run chapter-end reward: if the rolled rarity in this biome is Volcanic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Void AnchorRift pull distance −10%Rift Void8%Chapter run chapter-end reward: if the rolled rarity in this biome is Legendary, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Coral ArmorEnvironmental water damage −8%Sunken Temple8%Chapter run chapter-end reward: if the rolled rarity in this biome is Legendary, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Siren's SongMusicianship support effect duration +6%Sunken Temple8%Chapter run chapter-end reward: if the rolled rarity in this biome is Epic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Sky Wind BootsSlow effects while attacking on the move −8%Sky Fortress8%Chapter run chapter-end reward: if the rolled rarity in this biome is Volcanic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Lightning LoopShock effect duration −8%Sky Fortress8%Chapter run chapter-end reward: if the rolled rarity in this biome is Legendary, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Prism NecklaceDamage reflected by prism enemies −8%Crystal Caves8%Chapter run chapter-end reward: if the rolled rarity in this biome is Volcanic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Crystal Master's BeltYield from Crystal ore nodes +5%Crystal Caves8%Chapter run chapter-end reward: if the rolled rarity in this biome is Volcanic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Hell Warden ArmorMelee damage from Demons −6%Hellgate8%Chapter run chapter-end reward: if the rolled rarity in this biome is Mythic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Ash ReaperOn Demon kill, +4% necro DoT for 4s; refreshes, doesn't stackHellgate8%Chapter run chapter-end reward: if the rolled rarity in this biome is Mythic, the item has an 8% chance to become this template (equal pick among same-rarity templates).
Master RuneswordAfter a successful counterattack, +4% sword damage for 3sBlacksmithy 45 + rün malzemesi—Crafted (Realm Gate): Blacksmithy 45 + rün malzemesi
Bulwark PlateActive protection skill duration +5%Blacksmithy 80—Crafted (Realm Gate): Blacksmithy 80
Silent Scout BootsMovement noise while in Stealth −8%Tailoring 45—Crafted (Realm Gate): Tailoring 45
Healer's BeltBandage application time −5%Tailoring 65—Crafted (Realm Gate): Tailoring 65
Inscribed Focus TalismanInscription rune effect duration +8%Inscription 75—Crafted (Realm Gate): Inscription 75
Spellward RingMagic damage resistance +4%Inscription 80—Crafted (Realm Gate): Inscription 80
Clockwork BlasterTinker turret accuracy +8%Tinkering 80—Crafted (Realm Gate): Tinkering 80
Girdle of LoyaltyVeterinary pet healing +5%Tinkering 55 + Animal Lore 40—Crafted (Realm Gate): Tinkering 55 + Animal Lore 40
Spore Chorus SealAfter spores are cleansed, your pet takes 6% less damage for 8sMushroom King10%Party Boss (Mushroom King) rewarded win.
Lava Forge GirdleAfter a successful block, lava damage −10% for 3sLava Golem10%Party Boss (Lava Golem) rewarded win.
Vyrnax's WardAfter freeze is cleansed, the target gets a 5% max HP shield for 6sFrost Dragon Vyrnax8%Party Boss (Frost Dragon Vyrnax) rewarded win.
Mortis's OathAfter a successful curse removal, 6% magic resistance for 4sShadow Lich Mortis8%Party Boss (Shadow Lich Mortis) rewarded win.
Titan CalibratorA repaired Tinker device gains +5% attack speed for 6sMechanical Giant6%Party Boss (Mechanical Giant) rewarded win.
Azrakel's TraceAfter a successful dodge, Rift damage −8% for 3sRift Lord Azrakel6%Party Boss (Rift Lord Azrakel) rewarded win.
Thalassor's CurrentPets' movement penalty in water areas −8%Kraken Thalassor5%Party Boss (Kraken Thalassor) rewarded win.
Tempestra's SongAn ally cleansed of Shock gets +5% movement for 4sStorm Phoenix Tempestra5%Party Boss (Storm Phoenix Tempestra) rewarded win.
Prism CircuitAfter a reflector breaks, your next suitable beam deals +5% damageCrystal Queen Prisma4%Party Boss (Crystal Queen Prisma) rewarded win.
Tyrant's OathWhen cursed, gain 8% curse duration resistance for 6sInfernal Tyrant Baalzur4%Party Boss (Infernal Tyrant Baalzur) rewarded win.
Gaia ResonanceOn a successful block, heals a nearby ally for 1% of their max HP; 10s CDAncient Tortoise Gaiatron4%Party Boss (Ancient Tortoise Gaiatron) rewarded win.
Doom Serpent BladeWhen a magic barrier breaks, +5% suitable weapon damage for 5sDoom Dragon Apophis3%Party Boss (Doom Dragon Apophis) rewarded win.
Artifacts (8)
ItemSpecial effectWhere it dropsChanceCondition
Heart of the MyceliumReveals hidden mushroom links; once per phase, exposes the location of a hidden target · Party Bosses: each role gate window +2sMushroom King4%Only from rewarded Party Boss wins; guaranteed on win 25; one per account. · guaranteed after 25 wins in a row
Magma KeystoneAfter a correctly operated cooling mechanism, the party gains 10% fire resistance for 3s · Party Bosses: when a gate task is done, the party takes 10% less damage for 3sLava Golem3.5%Only from rewarded Party Boss wins; guaranteed on win 30; one per account. · guaranteed after 30 wins in a row
Vyrnax's SongAfter a successful freeze cleanse, blocks the target's next slow effect; once per phaseFrost Dragon Vyrnax3%Only from rewarded Party Boss wins; guaranteed on win 35; one per account. · guaranteed after 35 wins in a row
Mortis's Forbidden CodexWhen a soul seal is broken, nearby normal skeleton summons are silenced for 2s · Party Bosses: when a gate is solved, the boss stays stunned 2s longerShadow Lich Mortis2.75%Only from rewarded Party Boss wins; guaranteed on win 40; one per account. · guaranteed after 40 wins in a row
First Titan CogWhen two Tinker turrets fire at the same target, they form a brief crossfire link; 18s CDMechanical Giant2.5%Only from rewarded Party Boss wins; guaranteed on win 45; one per account. · guaranteed after 45 wins in a row
Azrakel's Eternal EyeReveals the trail of true Rift gates and makes false portals easier to tell apartRift Lord Azrakel2.25%Only from rewarded Party Boss wins; guaranteed on win 50; one per account. · guaranteed after 50 wins in a row
Thalassor's VowAfter a successful rescue action with your pet, the party gains 6% speed for 4s · Party Bosses: when an ally is revived, the party is 6% faster for 4sKraken Thalassor2%Only from rewarded Party Boss wins; guaranteed on win 55; one per account. · guaranteed after 55 wins in a row
Baalzur's Crimson SealOnce per phase, blocking a curse spread at the right moment gives the whole party a shield worth 8% max HP · Party Bosses: when a gate is solved, the whole party gets an 8% HP shieldInfernal Tyrant Baalzur1.5%Only from rewarded Party Boss wins; guaranteed on win 60; one per account. · guaranteed after 60 wins in a row
Boss seals (15)
ItemSpecial effectWhere it dropsChanceCondition
Spore CarpetSlain normal enemies have a 15% chance to leave a 1.2s zone that slows nearby foes by 18% (5s cooldown; no effect on bosses)Mushroom King5%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Magma CauteryWhen burn is cleansed, the target gets a shield worth 6% max HP for 3s (20s cooldown)Lava Golem4.5%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Frost Shatter3 ice hits on the same normal target within 6s: 0.4s root (12s cooldown)Frost Dragon Vyrnax4%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Mortis LedgerCurse on two normal targets: 4s soul link, 20% of new DoT carries to the second (16s cooldown)Shadow Lich Mortis3.5%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Rewind CogAfter a mechanic interrupt or device repair, one ally device is repaired by 10% (20s cooldown)Mechanical Giant3%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Rift EchoAfter a dodge, a shadow decoy lasting 1.5s draws normal enemies to it (20s cooldown)Rift Lord Azrakel2.75%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Ink MaskWhen your pet's Guard command succeeds, ranged enemy damage is reduced by 12% for 2s (18s cooldown)Kraken Thalassor2.5%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Storm ConductorAfter 3 dodges, your next hit chains once to a second target for 20% damage (12s cooldown)Storm Phoenix Tempestra2.5%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Prism AngleOn beam hit, two extra beams at nearby targets, 25% each (16s cooldown)Crystal Queen Prisma2.25%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Tyrant's ResolveWhen HP first drops below 25%, gain a shield worth 8% max HP (once per encounter)Infernal Tyrant Baalzur2%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Root CircleAfter 3 blocks, a 2s protective circle: allies inside take 8% less damage (20s cooldown)Ancient Tortoise Gaiatron1.75%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Red Scale ThresholdWhen burn is removed from an ally, 1s immunity to new burns (25s cooldown)Doom Dragon Apophis1.5%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Borrowed SoulIf your pet falls, your next curse lasts 20% longer on a normal enemy (once per encounter)Shadow Lich Mortis2.5%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Refraction StepA well-timed dash through a beam leaves a shadow behind that blocks the next normal projectile for 1s (25s cooldown)Crystal Queen Prisma2%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.
Phoenix Breath+12% move speed for 4s when revived (once per encounter)Storm Phoenix Tempestra2%Rewarded Party Boss win; applies to Legendary+ items (not uniques), 1 per item, max 2 active when equipped.

Rarity

RarityMax lvStat mult.SubstatsEnchant slotsChapter 1Chapter 50Chapter 100
Common20×10048.9%6.38%4.87%
Uncommon30×1.41127.67%26.93%8.03%
Rare40×21115.52%38.31%48.67%
Epic55×3225.8%18.73%24.98%
Legendary70×4.5321.34%5.32%7.3%
Volcanic85×7430.27%1.28%1.78%
Mythic100×11430.04%0.24%0.34%
Ascendant115×15430.34%2.04%2.92%
Eternal130×20540.12%0.77%1.1%
Unique140×24550%0%0%

Loot rules

Frequently asked questions

What is Rift Survivors?

A free action roguelite RPG for Android. You move your hero with one finger, attacks are automatic, and you dodge waves of creatures while picking skills as you level up. Chapters last 3, 5 or 7 minutes and end with a boss fight. It is developed by MindCorp.

Is Rift Survivors a game like Vampire Survivors for Android?

Yes, it is in the same survivor-like (bullet heaven) genre: auto-attacks, a skill pick on every level-up, evolving skills and hordes that keep getting denser. What sets it apart is the choice of 3, 5 or 7 minute chapters, a shared open world where up to five players hit world bosses together, and five languages.

Can I play it offline?

Yes. Chapters play without an internet connection and your progress is backed up to the server once you are online again. The shared world behind the Realm Gate, the arena and the player market need a connection.

Is it free? Are there forced ads?

The game is free. It has optional in-app purchases and rewarded ads. There are no forced interstitial ads; watching an ad is always your choice.

Which phones does it run on?

Android 7.0 or later on phones with a 64-bit processor and OpenGL ES 3.0. The game plays upright; behind the Realm Gate the screen turns sideways.

How many heroes are there?

13: Kael, Lyra, Grom, Ravi, Thorne, Vex, Nyx, Morgana, Zephyr, Sera, Ignis, Sebhor and Azrakel. Each has their own role and ultimate.

Can I play with friends?

Behind the Realm Gate you see players in your zone in real time and up to five hunters can fight a world boss together. There are also guilds, an arena and leaderboards.

What is the story of Rift Survivors?

Azrakel was once the good king of the Last Bastion. He loved Ilva, a woman from the stars; when he lost her, he believed a void virus's lie, opened the cosmic door and became the Rift Lord. The sky cracked, the realms fell and the heroes took refuge in the Last Bastion. The player is a Rift Hunter who closes the rifts. The cinematic film and the comic on this page tell of the trap the heroes set for Azrakel and the dawn when Kael hears his father's voice in the stones.

Who is Ilva?

The woman who escaped a dying planet in a pod and crashed near the Last Bastion. The king rescued her and loved her; their daughter Morgana was born there. After he lost Ilva, the cosmic door he opened turned him into Azrakel. Ilva never appears in the film; her story is in the Ilva's Arrival section on this page.

Are the characters from the film in the game?

Yes. Kael, Lyra, Grom, Ravi, Vex, Nyx, Morgana, Zephyr, Sera, Sebhor and Azrakel are playable heroes. Maelis keeps the gate at the Last Bastion. The Mushroom King, Frost Dragon Vyrnax, Kraken Thalassor and Infernal Tyrant Baalzur appear as chapter bosses, and Azrakel is on the boss list as the Rift Lord too.

How was the cinematic film made?

The animation and voices were made with AI tools. The story, dialogue and edit are MindCorp's, and the characters are cinematic versions of the heroes in the game.

Which languages does it support?

English, Turkish, Spanish, German and Italian.

Which boss drops which unique item?

Base chances per boss: Mushroom King → Spore Crown (1.5% in chapter runs, 4.5% behind the Realm Gate, 12% as a Party Boss); Lava Golem → Magma Fist (1.2% in chapter runs, 3.6% behind the Realm Gate, 11% as a Party Boss); Frost Dragon Vyrnax → Vyrnax's Heart (1% in chapter runs, 3% behind the Realm Gate, 10% as a Party Boss); Shadow Lich Mortis → Mortis's Lanterns (0.8% in chapter runs, 2.4% behind the Realm Gate, 9% as a Party Boss); Mechanical Giant → Titan Cog (0.7% in chapter runs, 2.1% behind the Realm Gate, 8% as a Party Boss); Rift Lord Azrakel → Azrakel's Eye (0.6% in chapter runs, 1.8% behind the Realm Gate, 7% as a Party Boss); Kraken Thalassor → Thalassor's Tentacle (0.5% in chapter runs, 1.5% behind the Realm Gate, 6% as a Party Boss); Storm Phoenix Tempestra → Storm Feather (0.4% in chapter runs, 1.2% behind the Realm Gate, 6% as a Party Boss); Crystal Queen Prisma → Prism Heart (0.3% in chapter runs, 0.9% behind the Realm Gate, 5% as a Party Boss); Infernal Tyrant Baalzur → Tyrant's Crown (0.6% behind the Realm Gate, 4% as a Party Boss); Ancient Tortoise Gaiatron → Gaia Shell (5% as a Party Boss); Doom Dragon Apophis → Apophis Scale (0.15% in chapter runs, 0.45% behind the Realm Gate, 3% as a Party Boss). In chapter runs, Luck and Loot stats raise the chance.

Where can I download it?

On Google Play: play.google.com/store/apps/details?id=com.riftsurvivors.game

To be continued...

The cracks are still open in the game. As a Rift Hunter, every rift you close reopens the road to a lost land.